Usability and AI Update
It takes 3 to play chess » Devlog
This update focuses on two major aspects of the game. Hopefully they will improve your gaming experience.
Usability:
- Since a lot of people complained about it I set the music to a lower volume by default. You can still crank it up, but it shouldn't give you a heart attack when you enter the game.
- It was also brought to my attention that the turning was too slow/dizzying. I have made two new camera modes that you can change in the options. The fast one will instantly turn the camera to the current players perspective. The static one will not move at all. Hope that these are easier to look at. If you want a different mode please write me a suggestion. I always try to improve.
- I removed the "story" text at the beginning. While funny for a jam it will get old after a few games. Additionally the sound effect I used was really bad. No real loss.
- You can now deselect your current piece by clicking on another piece you own.
- You can no longer move willy-nilly. Only valid moves are accepted.
- When you click on a piece green arrows appear over fields you can move to.
- If you get tiered you can now click on the flag button to forfeit your game. This will kick you back to the menu, where you can exit.
AI:
The new update allowed me to improve my terrible AI. It is still dumb as a bag of rocks and you'll have an easy time beating it, but at the very least it now plays by the rules. It tries to maximize the points it will get in this move just like any other chess AI. The difference it that it only dose so for one move and doesn't consider retaliation. Currently I cannot change that, since my poor code doesn't allow for it. Perhaps in a future update I will be able to rework the necessary systems and make more capable opponents.
Files
ItTakes3_Update1.zip Play in browser
Sep 24, 2020
Windows_ItTakes3.zip 24 MB
Sep 24, 2020
Linux_ItTakes3.zip 28 MB
Sep 24, 2020
Mac_ItTakes3.zip 25 MB
Sep 24, 2020
Get It takes 3 to play chess
It takes 3 to play chess
Three player Chess on a hyperbolic chessboard with easy AI
Status | Prototype |
Author | Voidsay |
Genre | Strategy |
Tags | Chess, hyperbolic, Local multiplayer, non-eucledian |
Languages | English |
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