Comments

Log in with itch.io to leave a comment.

I can't click on the tiles for some reason?

Should work. When you select a piece arrows should appear above the tiles that you can move to. It might be hard to hit them from perspective view. If you press space you can switch to top down. I would also recommend setting the camera mode to "static" in the menu.

I’m not a huge fan of the graphics but I like the idea.

(1 edit)

why cant you castle with your king but you can castle with your queen

why is the view not top down

You can press space to switch to top down view. If you don't like the turning you can also turn off rotation in the menu.

I love the atmosphere of the little room you've created there, impressive given the art pack you had to work with. I seem to be able to do all kinds of illegal moves (moving pieces through each other) but well done on getting it working at all!

I appreciate the recognition.

There is a way to lock the moves, but it was too labor intense for me. Basically go thru all 96 tiles and make a list of all adjacent tiles marking them as above, below, to the left, to the right and have a recursive algorithm go thru it all to create a new list with all possible moves and lock all others. This would also make the AI play fair.

I approached it wrong in the planing phase. You only see the error in your way when you have to actually implement what you thought up. The diagonal moves really messed with my whole logic, because it makes a big difference for your final position whether a move to the top right is defined as moving up and then right or moving right and then up.

This is so fkn neat. The camera sensitivity is a lil high and I kinda wish the turning was faster

Yeah I forgot to add a mouse sensitivity slider. Didn't want to make the turning faster, because it was already dizzying, perhaps an other slider could solve that?

Maybe. An option to disable turning in top down mode could also be nice.